The first puzzle, explained in a note you find when you first arrive, sets the tone for the whole game: The note tells you to count the number of switches on the island, and enter that number into a machine to view a secret message. ![]() More often than not, you'll need to take a good long look at your surroundings and figure out how the puzzle works before you can solve it. At a glance, each puzzle seems completely obtuse, a hodge-podge of interactive puzzle pieces that don't easily fit together. The content of Myst's places and puzzles do not follow any kind of unifying aesthetic-they are united in service of creating perplexing challenges that require you to be mindful of your surroundings and think creatively. Trapped on Myst, you will need to unravel its puzzles to uncover its secrets and escape. As you poke around-opening every door, pressing all the switches, reading the books and notes you find-your situation starts to take shape. When you arrive, you have no idea why you're there or what you should be doing. Myst is a small uninhabited island dotted with odd buildings and unintuitive, free-standing switches. When you get over that initial sense of wonder-or if you don't have the nostalgia that conjures it-Myst can’t hide its age, and its VR makeover exacerbates its blemishes. Being inside a world you’ve only seen through a screen before feels like diving into your own memory. For returning fans, seeing it in VR for the first time is a powerful nostalgia trip. Even after all these years, its puzzles will still test, and maybe even stump, you. Now, 27 years later, the classic is reborn in virtual reality-rebuilt, but almost completely unchanged. ![]() Wildly popular when it launched in 1993, the narrative adventure was a pivotal moment for puzzle-solving in games. ![]() If you've enjoyed having your brain teased by a video game in the last 20 years, or enjoyed the layered mechanical riddles of an IRL escape room, you have Myst to thank.
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